5

minute read

Mastering Agile: How Designers Can Thrive (Not Just Survive) in Delivery Teams

Scrum

Agile

Delivery

Transforming Agile frustration into design empowerment.

Suraj Soren

Jul 31, 2025

Design Unpacked #personalisation #data Mastering Agile: How Designers Can Thrive (Not Just Survive) in Delivery Teams Transforming Agile frustration into design empowerment. By studiosoren.com
Design Unpacked #personalisation #data Mastering Agile: How Designers Can Thrive (Not Just Survive) in Delivery Teams Transforming Agile frustration into design empowerment. By studiosoren.com

Design Unpacked #personalisation #data Mastering Agile: How Designers Can Thrive (Not Just Survive) in Delivery Teams Transforming Agile frustration into design empowerment. By studiosoren.com

Many designers joining fast-paced delivery or new agile development squads often share a common sentiment: they hate Jira. It's understandable. While the concept of Agile is widely known, jumping into a live sprint, surrounded by terms like "scrum ceremonies," "story points," and "retros," can feel incredibly daunting. Your basic knowledge might not prepare you for the unique rhythm of your first sprint, let alone a full quarter of demos and retrospectives. The core problem is that most organisations have their own version of what they think "Agile" is – it became a popular buzzword after the Agile Manifesto was authored in 2001 and adoption started grassroots, becoming mainstream in the post-2001 era.

But fear not! Agile and Jira, when understood and used correctly, are incredibly empowering tools. They're not designed to micromanage you; if that's how it feels, then the process is being misapplied.

Here are a few ways designers (and anyone new to Agile) can become truly accustomed to Agile and Jira:

It's a Team Sport

Agile isn't about individual tasks in isolation; it's about collective progress. Your success is the team's success, and vice-versa. Embrace collaboration over individual heroics.

Stand-ups and Check-ins are for Updates, Not Status Reports: These brief daily meetings are for quick communication. Only speak if you have an update that impacts the team (progress, blockers, plans). No need for lengthy narratives.

Demos are Your Stage

Demos are awesome because you get to see your work come to life and receive real-time feedback. When you're doing a design demo, remember it's not a critique session. These "scrum ceremonies" are about showcasing the current state of a working product, demonstrating progress, and gathering immediate stakeholder reactions.

Shared Responsibility for the Backlog

Everyone on the team is responsible for the progression of the backlog, Kanban boards, and sprint planning. You should always have an idea of what's coming next. Get into the habit of doing your own mini "sprint planning" beforehand, even if it's just to prepare your tickets or think about how you'll hand over work.

Befriend Your Delivery or Scrum Master

These individuals are not pointless roles; they are crucial enablers of people and workflows. They are there to coach you, remove impediments, and facilitate the team's success. Make friends with them – they are your best resource for navigating Agile effectively.

Master Your Tools

All this can be done effectively when you're confident using the fields and features your Scrum Master requires in Jira (or your chosen tool). Understanding where to put information and how to track tasks makes your life, and the team's life, easier.

Understand Story Pointing

This is key to estimating work. A common rule of thumb is the Fibonacci sequence (1, 2, 3, 5, 8, 13...) for story points. A simple method is to equate one point to roughly one day of effort. If you're doing two-week sprints (10 working days), you should generally aim to start with around 9 points of work for a typical individual's capacity, allowing buffer for unforeseen issues.

Agile and Scrum are amazing frameworks that, when adopted effectively, can transform team productivity and project delivery. If you're a designer (or a non-designer) looking to master this format, we can coach you to become a more confident and productive colleague within any scrum team.

Master Agile with Studio Soren

Feeling ready to transform your Agile experience? At Studio Soren, we offer tailored coaching and strategic guidance to help designers and non-designers alike not just adapt, but truly master Agile frameworks like Scrum and Jira. We empower teams to overcome common hurdles, foster collaboration, and enhance productivity within delivery environments.

Ready to confidently navigate sprints, improve your workflow, and boost your team's efficiency?

Book a free discovery call with us today and let's discuss how Studio Soren can help you thrive in Agile. ➡️

References

1.1. Agile Alliance. A Short History of Agile. Available at: https://agilealliance.org/a-short-history-of-agile/ (Accessed 31 July 2025) 1.2. Teamhood. The Evolution of Agile Through 2025 and Future Trends. Available at: https://teamhood.com/agile/the-agile-evolution-up-to-2020-what-to-expect-next/ (Accessed 31 July 2025) 1.3. Wikipedia. Agile software development. Available at: https://en.wikipedia.org/wiki/Agile_software_development (Accessed 31 July 2025) 1.4. KnowledgeHut. History of Agile Methodology: How it was Developed?. Available at: https://www.knowledgehut.com/blog/agile/history-of-agile (Accessed 31 July 2025) 1.5. Agile Manifesto. History: The Agile Manifesto. Available at: https://agilemanifesto.org/history.html (Accessed 31 July 2025) 1.10. Planview LeanKit. History of Agile. Available at: https://www.planview.com/resources/guide/agile-methodologies-a-beginners-guide/history-of-agile/ (Accessed 31 July 2025) 1.11. Medium (Bakri Alkhateeb). The Evolution of Agile Methodology: Past, Present, and Future. Available at: https://medium.com/@bakrialkhateeb.dev/navigating-the-agile-odyssey-tracing-the-methodologys-transformation-3b556309bca0 (Accessed 31 July 2025)

Many designers joining fast-paced delivery or new agile development squads often share a common sentiment: they hate Jira. It's understandable. While the concept of Agile is widely known, jumping into a live sprint, surrounded by terms like "scrum ceremonies," "story points," and "retros," can feel incredibly daunting. Your basic knowledge might not prepare you for the unique rhythm of your first sprint, let alone a full quarter of demos and retrospectives. The core problem is that most organisations have their own version of what they think "Agile" is – it became a popular buzzword after the Agile Manifesto was authored in 2001 and adoption started grassroots, becoming mainstream in the post-2001 era.

But fear not! Agile and Jira, when understood and used correctly, are incredibly empowering tools. They're not designed to micromanage you; if that's how it feels, then the process is being misapplied.

Here are a few ways designers (and anyone new to Agile) can become truly accustomed to Agile and Jira:

It's a Team Sport

Agile isn't about individual tasks in isolation; it's about collective progress. Your success is the team's success, and vice-versa. Embrace collaboration over individual heroics.

Stand-ups and Check-ins are for Updates, Not Status Reports: These brief daily meetings are for quick communication. Only speak if you have an update that impacts the team (progress, blockers, plans). No need for lengthy narratives.

Demos are Your Stage

Demos are awesome because you get to see your work come to life and receive real-time feedback. When you're doing a design demo, remember it's not a critique session. These "scrum ceremonies" are about showcasing the current state of a working product, demonstrating progress, and gathering immediate stakeholder reactions.

Shared Responsibility for the Backlog

Everyone on the team is responsible for the progression of the backlog, Kanban boards, and sprint planning. You should always have an idea of what's coming next. Get into the habit of doing your own mini "sprint planning" beforehand, even if it's just to prepare your tickets or think about how you'll hand over work.

Befriend Your Delivery or Scrum Master

These individuals are not pointless roles; they are crucial enablers of people and workflows. They are there to coach you, remove impediments, and facilitate the team's success. Make friends with them – they are your best resource for navigating Agile effectively.

Master Your Tools

All this can be done effectively when you're confident using the fields and features your Scrum Master requires in Jira (or your chosen tool). Understanding where to put information and how to track tasks makes your life, and the team's life, easier.

Understand Story Pointing

This is key to estimating work. A common rule of thumb is the Fibonacci sequence (1, 2, 3, 5, 8, 13...) for story points. A simple method is to equate one point to roughly one day of effort. If you're doing two-week sprints (10 working days), you should generally aim to start with around 9 points of work for a typical individual's capacity, allowing buffer for unforeseen issues.

Agile and Scrum are amazing frameworks that, when adopted effectively, can transform team productivity and project delivery. If you're a designer (or a non-designer) looking to master this format, we can coach you to become a more confident and productive colleague within any scrum team.

Master Agile with Studio Soren

Feeling ready to transform your Agile experience? At Studio Soren, we offer tailored coaching and strategic guidance to help designers and non-designers alike not just adapt, but truly master Agile frameworks like Scrum and Jira. We empower teams to overcome common hurdles, foster collaboration, and enhance productivity within delivery environments.

Ready to confidently navigate sprints, improve your workflow, and boost your team's efficiency?

Book a free discovery call with us today and let's discuss how Studio Soren can help you thrive in Agile. ➡️

References

1.1. Agile Alliance. A Short History of Agile. Available at: https://agilealliance.org/a-short-history-of-agile/ (Accessed 31 July 2025) 1.2. Teamhood. The Evolution of Agile Through 2025 and Future Trends. Available at: https://teamhood.com/agile/the-agile-evolution-up-to-2020-what-to-expect-next/ (Accessed 31 July 2025) 1.3. Wikipedia. Agile software development. Available at: https://en.wikipedia.org/wiki/Agile_software_development (Accessed 31 July 2025) 1.4. KnowledgeHut. History of Agile Methodology: How it was Developed?. Available at: https://www.knowledgehut.com/blog/agile/history-of-agile (Accessed 31 July 2025) 1.5. Agile Manifesto. History: The Agile Manifesto. Available at: https://agilemanifesto.org/history.html (Accessed 31 July 2025) 1.10. Planview LeanKit. History of Agile. Available at: https://www.planview.com/resources/guide/agile-methodologies-a-beginners-guide/history-of-agile/ (Accessed 31 July 2025) 1.11. Medium (Bakri Alkhateeb). The Evolution of Agile Methodology: Past, Present, and Future. Available at: https://medium.com/@bakrialkhateeb.dev/navigating-the-agile-odyssey-tracing-the-methodologys-transformation-3b556309bca0 (Accessed 31 July 2025)